OpenGLBook.com Launch
I'm happy to inform you that as of today, OpenGLBook.com is live and that the first content is now available to read.
The preface to the book explains some of the history behind OpenGL as well as computer graphics in general.
The first chapter teaches how to set up an OpenGL rendering context using FreeGLUT and GLEW.
Chapters are released periodically and are announced on this very blog, so subscribe to the RSS feed if you wish to stay up-to-date on developments.
Please drop me a line if you find any errors, inconsistencies, or simply wish to yell at me, at the contact information posted on the blog (or simply leave a comment).