OpenGLBook.com

Chapter 3: Index Buffer Objects and Primitive Types Released

28 Apr 2011

I'm happy to inform you that "Chapter 3: Index Buffer Objects and Primitive Types" is now available online by clicking on this link.

Many thanks go out to Christian Rau and Phi Hung Nguyen for reviewing the chapter before it was released. Let me know if you have any issues, bugs, errors, or simply wish to yell at me. Happy reading.

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